ZERO BINGO PRIORITIES
Compare expected wall-time and aggregate player-hour efficiency
| # | Tile | Points | Best supported route | Wall time | Pts/wall-h | Crew | Player-h | Pts/player-h | Rate check | Evidence | Done |
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Wilderness tiles without overlap
Use these standalone estimates if one or more tiles still need completion.
| # | Standalone tile | Points | Best independent route | Wall time | Pts/wall-h | Crew | Player-h | Pts/player-h | Rate check | Evidence | Scope |
|---|